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The intention of this project was to model a low-poly character and to add details and realism by hand painting the textures.
Modelled in Blender, textured in Substance 3D Painter.
Supervisor: Levar Lõhmus

Still images of the animated fairy.

Front, back and half-profile view of the fairy.

Sketches of the forest fairy.

Inspriation and reference material.



